HUNT POINT SYSTEM:
1. How to Play:
*Hunt Point System works only after 5 GR + 1.000 RR + Level 400 completed
- The System works inside all SubServers
- Every High Map gives 2 Random Buffs (Killing monsters)
- You have 50% chance to get '1 point' every monster killed
- Every Day you have 30.000 Limit monsters (Points) to kill
- Every Day you have 3.000 Limit PK (Bonus) to catch
- HotKeys: Press 'L' hotkey for open Hunt Points attributes
2. Buffs:
- Elemental Damage +25%
- Elemental Defense +25%
- Excellent Damage +15.000
- Critical Damage +15.000
- Damage Reduction +2.500
- Reflect +10%
- Max HP +100.000
- Max SD +300.000
- Damage Decrease +5%
- Ignore Damage +10%
- Triple Damage +5%
- Double Damage +10%
3. Maps:
You can farm inside PvP and NON-PVPServer.
PvP Server will get 1 points at 50% rate each monster killed.
NoNPvP Server will get 1 point at 30% rate each monster killed.
Deep Dungeon & Swamp of Darkness - Elemental Damage / Elemental Defense
Kubera Mine & Abyssal Atlans - Excellent Damage / Critical Damage
Scorched Cannyon & Red Smoke Icarus - Damage Reduction / Reflect
Arenil Temple & Ashen Aida - Max HP / Max SD
Blaze Kethotum & Kanturu Under Area - Damage Decrease / Ignore Damage
Ignis Volcano & Bloody Tarkan - Triple Damage / Double Damage
4. PvP:
- Kill Someone: You will receive 10% of all points the guy has farmed on the Map you killed him.
(Those points is limited to 2.500 Points per day, and will make you receive DOUBLE points when farm)
- Get Killed: You lose 10% of all points you have farmed on the Map you got killed.
(Ex: MaxHP Lv80 / MaxSD Lv40 and get killed on RedSmoke Icarus, will back MaxHP Lv76 / MaxSD Lv38)